Stories
How the work went.
Launches, acquisitions, LiveOps results and the people we met along the way, told with the numbers.
Sep 8, 2026
Three months in California: Roblox Creator Space
CommunitySep 7, 2026Survive Zombie Arena: two weeks of LiveOps
OperationsJan 29, 2026Anime Paradox: 20K players on day one
Game launchDec 30, 2025Devil Hunter: acquiring a Chainsaw Man-inspired action RPG
AcquisitionDec 28, 2025Working with great partners
BusinessDec 25, 2025GHOUL://RE: from 20M to 100M visits, with 99th percentile retention
Game launchDec 20, 2025Four Blues: the road to launch
TechnicalDec 15, 2025Slayer: rebuilding for the long term
TechnicalDec 1, 2025Building connections: our 2025-2026 event journal
BusinessOct 18, 2025Running a global remote game studio
OperationsNew stories by email.
One email when we publish. Nothing else.
